Do you hate traffic? Do you yearn to punish drivers? Sebil Engineering is a jank-pop game about directing a steady stream of traffic using only terraforming tools. It?s available today on Steam and Itch.


As a pedestrian, cars are my mortal enemy. Unfortunately, so far, my only way of fighting back against them is with my fists. I guess that?s because I chose to write about video games rather than become a civil engineer. According to Sebil Engineering, they are given pipe-wrenches that can increase or decrease the height of nodes on the edges of roads to give traffic a shunt in the correct direction.


https://youtu.be/pyoeOgp1A6A?feature=shared


Each level begins with a stream of cars pouring in from the margins. Your job is to change the heights of the road to direct that stream to the correct spot. I imagine that?s what getting up to pee at night is like for men.


Sebil Engineering includes more than 40 levels of Lemmings-like carnage. It boasts ?high detail traffic simulation? and ?realistic civil engineering.? The trailers available support both of those bullet points.


Real talk: I?ve got a lot of steam built up, and Sebil Engineering looks like a good way to let it out. I?m also in love with jank-pop, which is to say, games that look like they match the very worst examples from a bygone era. See also Suburban Basketball and Slayers X: Terminal Aftermath: Vengeance of the Slayer.


Sebil Engineering is available right now for PC on Steam and Itch.io.

The post Sebil Engineering is a game about brute-force direction of traffic, available today appeared first on Destructoid.


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