Further fixes in the works

Krafton and Striking Distance Studios have begun addressing the technical issues affecting sci-fi horror title The Callisto Protocol ? The development team has already rolled out new patches on PC and console platforms, hoping to fix some of the bugs and glitches plaguing the occupants of Black Iron Prison.
The first update, which dropped this past week, was delivered to the PC edition of the game, and specifically focuses on the heavy stuttering that has been troubling many reviewers and players. According to Striking Distance Studios founder Glen Schofield, the frustrating stutter issue was an oversight, caused by the wrong coding to be patched at the final hour. It is hoped that this new update will improve general stability for all PC players moving forward.
https://twitter.com/CallistoTheGame/...trieLmkVxiNy1w
Yesterday, console players received a patch of their own, which looks to combat frame rate drops and random crashing on the PlayStation and Xbox editions of the survival horror adventure. Additionally, Striking Distance developers noted that they were aware of some problems caused by the visual-heavy title's ray-tracing effects. Further investigation is being made into the overall performance of The Callisto Protocol on all platforms, with further fixes and patches coming in the near future.
"We hear you," said Schofield in a new message posted Sunday. "As we say in the [patch update] tweet, we will communicate and keep you all updated. We want you to play the game as intended."
The Callisto Protocol is available now on PlayStation, PC, and Xbox platforms.
The post The Callisto Protocol rolls out initial patches for PC and console appeared first on Destructoid.


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