PDA

View Full Version : Legendary crappy game, Hoshi wo Miru Hito, gets completed fan translation



RukBot
12-22-2023, 03:25 PM
https://www.destructoid.com/wp-content/uploads/2023/12/Screen_HoshiwoMiruHito02.jpg

In Japan, Hoshi wo Miru Hito for Famicom is considered a kusoge no densetsu (https://www.destructoid.com/weekly-kusoge-ganso-saiyuuki-super-monkey-daibouken-retro-famicom/) or ?legendary crappy game.? One of the worst games of all time. It never made it to North America, but now we can share the pain, as a complete fan translation for the game has been released.


There had been a previous attempt at a translation made by modder KingMike, but it was never fully complete, leaving much of the battle text in Japanese. Last month, user Brandnewscooby released a patch for that patch, which picks up where KingMike left off and finishes the translation of the battle text.


https://www.destructoid.com/wp-content/uploads/2023/12/Screen_HoshiwoMiruHito01.jpg?w=640Image via Romhacking.net

Sometimes called Stargazer by Anglophones, Hoshi wo Miru Hito is an RPG that Hardcore Gaming 101 (http://www.hardcoregaming101.net/hoshi-wo-miru-hito/) calls ?hilariously embarrassing on just about every level.? The RPG genre exploded in popularity in Japan following 1986?s Dragon Quest, and Hoshi wo Miru Hito seems like a pretty blatant attempt at trying to get in on that boom. It does bring some interesting things to the table, including a futuristic setting, and managed to just barely precede Fantasy Star.


However, every idea the team had seems to have been executed rather poorly. While considered to be somewhat charmingly inept, there are severe balancing issues and incredibly obtuse mechanics. The fact that English monoglots may now be able to understand the text doesn?t mean that they?ll be able to actually complete the game.


It was reported back in 2020 that City Connection was going to release the game worldwide (https://www.nintendolife.com/news/2020/05/33_years_later_japanese_famicom_rpg_hoshi_wo_miru_ hito_is_being_rereleased_on_switch), suggesting an official translation, but it only saw release in Japan.


Until we eventually get an official translation for Hoshi wo Miru Hito, you can find the initial fan translation patch here (https://www.romhacking.net/translations/1259/) and the patch for the patch over here (https://www.romhacking.net/translations/7105/).

The post Legendary crappy game, Hoshi wo Miru Hito, gets completed fan translation (https://www.destructoid.com/legendary-crappy-game-hoshi-wo-miru-hito-gets-completed-fan-translation/) appeared first on Destructoid (https://www.destructoid.com).


More...