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View Full Version : Game artist shows off some incredible slime tech, and I?m obsessed



RukBot
12-04-2023, 04:33 PM
https://www.destructoid.com/wp-content/uploads/2023/12/slime-game.jpg

There are few fantasy creatures more fascinating than slimes (https://www.destructoid.com/slime-rancher-2-sold-over-100k-copies-six-hours/), but have you wondered what it's like to be a slime? Senior technical artist at Epic Games and Slime Master Asher Zhu is working on bringing this dream to life and has shown off his results on X (Twitter) (https://twitter.com/Vuthric/status/1731471657036861857).


He's been using the company's tools and engine to create an adorable slime game set in a modern city. The results are impressive based on a short video that shows how goopy the little guy is. It's mostly clips of it doing mundane things like roaming around and showering, but it might also be one of the best UE5 showcases for an actual game.


https://twitter.com/Vuthric/status/1731471657036861857


The slime's reactivity to the world around it is incredible, as the parts hanging off the slide fall off. What got me the most was seeing it mold to a tub's space with some spillover due to size.


Since the slime is a liquid entity, Zhu's game has it interact with the world as a liquid does. This means it can conform to the space it's in, flatten itself, and evaporate in the summer sun.


That last part even ties into the game's premise! Keeping the slime hydrated seems to be the main goal, with showers and vending machines shown as good sources of sustenance.


Zhu has been working on a slime game (https://twitter.com/Vuthric/status/1226654849107783680) for several years now, posting updates every so often. As impressive as UE5 (https://www.destructoid.com/epic-unreal-editor-for-fortnite-march-launch-2023/) is, most of the credit goes to Zhu for developing this specific tech for some time.


Zhu's slime game doesn't have a name or any indication of a release date, and it won't be for a while. He's clarified that it's in the prototype stages because the slime tech has been difficult to engineer. Hopefully, he continues taking his time, because the world deserves an amazing slime protagonist.

The post Game artist shows off some incredible slime tech, and I’m obsessed (https://www.destructoid.com/game-artist-slime-tech-incredible-unreal-epic-news/) appeared first on Destructoid (https://www.destructoid.com).


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