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View Full Version : Sega of America workers in Irvine file for a union election



RukBot
04-24-2023, 02:38 PM
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Another studio sees organization efforts pick upWorkers at the Irvine, California offices for Sega of America are organizing. A new union, dubbed Allied Employees Guild Improving Sega (AEGIS), has filed for a union election with the National Labor Relations Board.
AEGIS is partnering with the Communications Workers of America (CWA), the same organization that's worked with efforts at studios like Blizzard Albany (https://www.destructoid.com/blizzard-albany-qa-developers-vote-union-activision-labor/) and ZeniMax (https://www.destructoid.com/zenimax-qa-microsoft-union-cwa-vote-news/).
The union consists of 144 employees across Sega of America's QA, localization, live service, marketing, and product development departments. This is notable, as union efforts have often been led by QA departments.
AEGIS workers point out (https://twitter.com/takesAEGIS/status/1650546704352178176) shared issues across departments. The union's statement says that "nearly a third" of Sega's long-time workers still lack full-time status, paid time off, proper training, or bereavement leave.
The union is calling for higher base pay following industry standards, with raises tied to the cost of living and inflation; improved, stable benefits; increased and clear opportunities for advancement; balanced workloads, schedules, and defined responsibilities for all positions; and adequate staffing, to end "patterns" of overwork.
Two workers speaking to The Verge (https://www.theverge.com/2023/4/24/23683648/sega-of-america-unionize-cwa) say they have not experienced any anti-union sentiments from management. They're hopeful that Sega of America and its parent company in Japan will voluntarily recognize the union.
We've reached out to Sega of America for comment.
https://twitter.com/takesAEGIS/status/1650546324109152257
Ongoing organization effortsThis marks another push for unionization within the industry, as several studios over the past few years have worked to organize. Several under Activision Blizzard have done so already (https://www.destructoid.com/raven-software-qa-employees-vote-to-unionize/), though it wasn't always an easy road (https://www.destructoid.com/proletariat-union-clashes-with-activision-blizzard-over-recognition/). The CWA and Activision Blizzard have clashed over unionization a few times already (https://www.destructoid.com/cwa-activision-blizzard-files-charges-return-to-office-industry/).
Microsoft has even signed a neutrality agreement (https://www.destructoid.com/microsoft-neutrality-labor-union-cwa-activision-blizzard-deal/) with the CWA, saying it will take a neutral approach to any employee unionization efforts at Activision Blizzard studios, should the deal go through.
As mentioned before, what makes AEGIS and the Sega situation so interesting is that it's made up of multiple departments, similar to Proletariat, which withdrew its union bid earlier this year (https://www.destructoid.com/activision-blizzard-proletariat-studio-union-election-withdrawn-news/).
The post Sega of America workers in Irvine file for a union election (https://www.destructoid.com/sega-of-america-workers-file-for-union-election-irvine-industry/) appeared first on Destructoid (https://www.destructoid.com).


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