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View Full Version : Dragalia Lost will finally shut down service on November 29



RukBot
08-30-2022, 10:13 AM
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Lost in TimeNintendo has officially announced (https://twitter.com/DragaliaLostApp/status/1564503406550581248?s=20&t=8Q7I66AJbLN6-oUpGx_yQA) a shutdown date for its mobile RPG Dragalia Lost (https://www.destructoid.com/reviews/review-dragalia-lost/) ? the fantasy adventure will end service on iOS and Android platforms on November 29, 2022.
As reported back in spring of this year (https://www.destructoid.com/dragalia-lost-shut-down-nintendo-mobile-cygames/), the decision was made to shut down the CyGames-produced title earlier this year, which will see Dragalia Lost close its servers after four years of relatively successful engagement. The narrative campaign came to a close back in July, with players encouraged to use these remaining months to wind up their adventures, max out characters, and spend any remaining "Diamantium", the title's in-game currency. No further Diamantium can be purchased as of today.
https://twitter.com/DragaliaLostApp/status/1564503406550581248?s=20&t=8Q7I66AJbLN6-oUpGx_yQA
Launching in the fall of 2018, Dragalia Lost was a very popular title, raking in over $120 million USD within its first 15 months of operation. Over the course of 2021 and 2022, the earnings figures has dipped, though the game still remains somewhat popular among its hardened community. As we have quickly come to understand, however, if you are not making All The Money, you might as well be making No Money, and thus Nintendo and CyGames have decided to pull down the blinds.
"It is our sincere hope that you have enjoyed your experience with the game from the moment you started playing it," said Nintendo back in spring. "We will strive to ensure that you continue to do so for as long as time allows."
The post Dragalia Lost will finally shut down service on November 29 (https://www.destructoid.com/dragalia-lost-shut-down-service-closing-date-november-29/) appeared first on Destructoid (https://www.destructoid.com).


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